package levels 
{
	import org.flixel.FlxGroup;
	import monsters.Downers;
	import monsters.Lefties;
	import monsters.Uppers;
	import objetos.Elevator;
	import objetos.Star;
	import org.flixel.FlxTilemap;
	/**
	 * ...
	 * @author ...
	 */
	public class Level extends FlxGroup
	{
		
		public var sky:FlxTilemap;
		public var map:FlxTilemap;
		public var stars:FlxGroup;
		public var lefties:Lefties;
		public var uppers:Uppers;
		public var downers:Downers;
		
		public var elevator1:Elevator;
		public var elevator2:Elevator;
		
		public var width:int;
		public var height:int;
		public var totalStars:int;
		
		
		public function Level() 
		{
			
		}
		
		public function change(controle:int):void
		{
			
		}
		
		public function openExit():void
		{
			
		}
	}

}